Tuesday, September 2, 2014

Networking Technologies Overview

Posted by Salman on 2:22 AM with No comments
Networking Technologies Overview


Ethernet has been around since the late 1970s and remains
the leading network technology for local-area networks
(LANs). (A LAN is a network contained in a building or
on a single campus.) Ethernet is based on carrier sense
multiple access with collision detection (CSMA/CD). (See
the margin note on Token Ring for another basic style
of network communication.)
Simply put, an Ethernet workstation can send data
packets only when no other packets are traveling on the
network, that is, when the network is “quiet.” Otherwise,
it waits to transmit, just as a person might wait for another
to speak during conversation.

If multiple stations sense an opening and start sending
at the same time, a “collision” occurs. Then, each station
waits a random amount of time and tries to send its packet
again. After 16 consecutive failed attempts, the original
application that sent the packet has to start again. As more
people try to use the network, the number of collisions,
errors, and subsequent retransmits grows quickly, causing
a snowball effect.
Collisions are normal occurrences, but too many
can start to cause the network to slow down. When more
than 50 percent of the network’s total bandwidth is used,
collision rates begin to cause congestion. Files take longer
to print, applications take longer to open, and users are
forced to wait. At 60 percent or higher bandwidth usage,
the network can slow dramatically or even grind to a halt.

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